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vendredi 30 septembre 2016

Latest Oculus VR update linked to heavy battery drain on Samsung phones

gear-vr-2016-1024x576

In theory, app updates are meant to bring bug fixes and performance improvements, as well as new features. Unfortunately, for all the fixes added, updates tend to sneak in at least a few bugs as well. That's unfortunately what appears to be happening with the latest version of the Oculus app for Samsung devices.

A number of Redditors have been complaining about poor battery life that started around last night, when the new update arrived. I actually noticed this myself, as I left my Galaxy S7 Edge off the charger last night to wake up with it much lower than it typically would be when left off the charger overnight.

From the sounds of it, the problem sorrounds the new Oculus Rooms addition to the app, with the Oculus VR app getting stuck in an installation loop that continuously downloads and reinstalls the app. While a new update is probably not too far off, it is probably not a bad idea to uninstall Oculus VR (or at least disable it) in the meantime.

Are you affected by this battery drain issue? If so, let us know in the comments below.

See also – Samsung Gear VR: everything you need to know



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Third party speakers may help Google Home take on Amazon Echo

google home 3-Google IO 2016

As we gear up to Google's launch event in San Francisco next week, eyes are not only on the company's new line-up of Pixel phones, but also on the extended range of smart home accessories expected to be on display. Google Home, a WiFi-connected smart speaker, could turn out to be one of the more important announcements made at the event, as Google prepared to ramp up its efforts in the smart home space and prepares to take on the increasingly popular Amazon Echo.

HiFi audio sales have been rejuvenated by the introduction of wireless Bluetooth and WiFi systems, and the early success of Amazon's Echo suggests that there's a growing consumer appetite for tying these systems in with virtual assistant and smart home products. Amazon has reportedly already sold 3 million Echo speaker systems this year, and is aiming to ship 10 million units in 2017. Google clearly does not want to be left behind, and already has an extensive ecosystem of virtual assistant based technologies, including search and app integration, that Google Home will be able to make use of.

According to a report by Variety, Google has been in talks with manufacturers to begin building other devices that will work just like Google Home. Apparently, details were discussed at a closed-door talk with some 50 participant from the home audio market. This suggests that we may end up seeing smart speakers from a variety of manufacturers, all powered by the Google Home could-based assistant.

Sundar PichaiSee also: Sundar Pichai talks Nexus, AI, Google Home, and EU legal issues5

Importantly, another source alleges that Google may not allow these companies to combine their hardware with other virtual assistance, not that this demand is particularly uprising. Although manufacturers may be reluctant to put all their eggs into Google's technology. However, some of the companies involved are said to have already worked with Google to produce speakers powered by Google Cast, a list which includes major brands such as Sony, Philips, LG, JBL, and Bang & Olufsen. However, Google has declined to comment on whether it will be working with any third-party manufacturers on this.

Google Home was originally announced back at I/O 2016, so we already know quite a bit about it. The little hub integrates a built-in Bluetooth speaker and microphone, which is paired up with Google Assistant to answer questions and respond to commands. The system is also integrated with Cast, so consumers can launch audio from compatible devices and apps, including Spotify, Tunein, Pandora, and more. Cast capabilities also mean that customers will be table to launch YouTube videos and other steaming services on their TV just by issuing a command to Google Home.

Essentially, Google Home is the company's big play to bring its mobile assistant services to the home. Google's portfolio of smart products may also assist the company in catching up with and leapfrogging Amazon Echo. Nest technologies have been incorporated to work on the project, opening up the possibility that other products around the home could be controlled from your speaker system.

According to an insider at the meeting, companies may be ready to unveil speakers with built-in Google Assistant integration as early as next summer. 2017 could be the year that smart homes really hit the mainstream.



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Google Pixel XL dimensions and 360-degree renders leaked ahead of October 4 event

google pixel xl

A salvo of leaks and rumors surrounding the upcoming Google Pixel smartphones keeps cropping up as October 4 draws near. The latest shot has been fired by the usual suspect @OnLeaks, who revealed Google Pixel XL's dimensions and 3D images in a 360-degree rendering.

The 3D renders show what seems to be a factory CAD result for the Pixel XL, meaning the measurements on all sides and corners are accurate. That is not to say the leak isn't to be taken with a grain of salt. The leakster shared on Twitter that Google Pixel XL (codenamed Marlin) is said to measure 154.72 x 75.74 x 7.3 mm (on the bottom), though the handset appears thicker at the top at 8.5 mm.

Google Pixel XL appears larger than the Pixel thanks to the former's 5.5-inch display against the latter's 5-inch screen. Further examination of the renders will reveal a glass plate that seems to cover the rear camera and fingerprint scanner on the device's back panel.

There's also a metal frame with sloping edges, a stereo speaker at the bottom, and a USB Type-C port in addition to the power button and volume keys. That's on the hardware side. Other than the details of the key specs of Pixel XL and Pixel that we previously learned, there's word that the Pixel XL could set you back around $650.

We'll know more about the two Google Pixel smartphones once the Mountain View giant takes the veil off it on Tuesday next week. So stay tuned for more updates!



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How we got Pokemon Go running on this lower-end device with DU Speed Booster

 

If you have a brand new, high-end Android device, your mobile life tends to be pretty easy. After all, just about everything you run on it will work smoothly, from games to apps. Of course, not all of us have top-of-the-line brand new devices, and that's why sometimes it's nice to have a little help. That's where utility apps can lend a hand. There are a handful of such apps out there, including DU Speed Booster, Greenify, Clean Master and others.

For this article, we'll be checking out DU Speed Booster to see just how well it can bring the speed — specifically in terms of Pokemon Go.

The mobile world continues to evolve at a frantic pace, and that means the processing power required to handle your favorites apps and games is steadily on the rise. This is especially true for popular games like Pokemon Go, which not only require a reasonable amount of graphical prowess, but also utilize a variety of sensors as well. All of this can take a pretty big toll on your handset.

Can a free utility app like DU Speed Booster help even the score? That's what we aim to explore in this feature.

Editor's note: This post is sponsored by the makers of DU Speed Booster. 

What is DU Speed Booster – how does it work

Let's begin by discussing what it is that DU Speed Booster does. While the app has a variety of functions, the key components are its ability to clean trash via the aptly named Trash Cleaner, and boost performance through the Phone Boost function.

Starting with Phone Boost, this feature shows you apps that are wasting the phone's memory resources in the background, and lets you release this RAM in order to give your device a bit more speed.

Trash Cleaning simply scans your phone for files, cache, and other remnants that are taking up extra space on your device. By clearing these files, you can theoretically improve how fast the phone functions throughout the UI, in games, and more.

Beyond these functions, the app also has a number of other features including a virus scanner, a network speed tester and optimizer, an app manager that is similar to the one built into Android but with further options, and lastly, a game optimizer.

Of these additional features, Game Booster was what really caught our attention. After all, gaming is one of the most intensive tasks a phone can perform, so anything that can potentially help out an older or lower-end phone keep up sounds wonderful to us.

The test subjects

BLU-R1-HD-review-10

In order to better get to know the DU Speed Booster we decided to load it up on a few different devices.

Because we wanted to see how a phone might perform with or without the booster, we purchased two BLU R1 HD handsets and loaded up the same files, apps, and used both as daily drivers for a few days in order to clutter them up the best we could for testing.

Of course, a few days of clutter doesn't reflect the mangled state many of our phones are in after months, or even years, of use. That's why we also loaded up the app on our aging Moto G 4G LTE, a phone that has been around the block for a long while now and is crammed tight with all sorts of apps.

Our results

Let's start by talking about how well the speed boosting and trash cleaning worked.

First, yes, there were quite a few rogue apps taking up extra battery life on both of the BLU HD R1 and the Moto G. There were also a number of files that needed cleaning, though obviously the Moto G needed a lot more love, due to the fact we've been using it for various things around the office for years. But did things actually run noticeably faster?

Honestly, the results were a bit on the mild side with the BLU R1 HD. We did notice that the UI seemed slightly faster on the phone that ran DU Speed Booster and had been successfully run through all the main app options. The same experience continued into gaming, where we found that apps started several seconds faster but ultimately played about the same on the BLU R1 HD that had the speed booster as they did on the model without. Still, any improvement is a positive one and a testament to the fact that speed boosting programs can make a difference in device performance.

Here's a real short clip that shows how apps seemingly booted a bit faster with DU Speed Booster onboard:

Turning to the Moto G, things got a bit more interesting. While we had just one Moto G present, making side-by-side comparisons impossible, we made sure to load up games like Pokemon Go before running the speed booster, and after. And that's where things really heated up.

On the Moto G, Pokemon Go would crash and burn right at the logo screen. That was that. The UI was also extremely sluggish throughout, which isn't surprising considering the phone has been through quite a bit.

After running the DU Speed Booster app, we were able to recover around 300MB of space, on a phone that only had 8GB to begin with. Using the app manager we also took a closer look at what apps were on the phone, and what needed further moving.

Next, we ran DU Speed Booster and recovered around 64MB RAM. Finally, we tossed Pokemon Go through the app optimizer. Now I'm not sure which of these things, or a combination of both, made the difference, but the game finally booted up!

While the game itself wasn't perfect, as AR didn't work due to a missing sensor, it was perfectly playable nonetheless. This was undoubtedly a massive improvement from the state of not running at all. We also played around with several other games on the Moto G including Clash of Clans, Minecraft: Pocket Edition, and Subway Surfers. All ran better after the speed booster tests and optimizations had ran, though the effects were really subtle on Clash of Clans and Subway Surfers.

The Takeaway

Based on our own tests, the true impact of DU Speed Booster can most obviously be seen with a device that has been actively used for months or more. This makes sense, as the nature of an operating system is that as you use it, the file system clutters up and gradually slows things down. With DU Speed Booster, your aging devices will feel as close to that "out of the box speed" as you'll get without doing a full system reset on your phone.

Still, even with only a few days of use, the BLU R1 HD saw at least a modicum of improvement when using the app and likely if we were to test again a few months down the road, the difference would be much more significant.

Of course it's important to note that in real world use, results will vary. DU Speed Booster has a number of features, and while it's easy enough to learn, mastering all the functions takes a bit more time and so the performance improvement will all come down to what tools you are using, and how often you are using it.

The big takeaway is if you have an older flagship or a low to mid-range device, this app could be a perfect companion for making the very most out of your smartphone experience, especially when it comes down to gaming.

On a side note – For anyone who wants to win some free cash, DU Speed Booster and DU Battery Saver are holding a contest called "DU – Dream More" to celebrate the anniversary of their mascot Super DU. According to the app homepage, you can win up to USD $5,000 — definitely not too shabby. Download the apps here and here for a chance to win a lot of money.



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Chinese state TV slams Samsung over Note 7 recall ‘discrimination’

Samsung-Galaxy-Note-7-hands-on-first-batch-AA-(27-of-47)

Just as we were beginning to think that the worst was behind Samsung regarding the Galaxy Note 7 battery fiasco, Chinese state broadcaster CCTV has lambasted Samsung for discriminating against Chinese consumers when it comes to the terms of the recall.

A commentary posted to the broadcaster's website on Thursday calls out Samsung's handling of the recall as "full of arrogance" and suggests that Samsung has discriminated against Chinese consumers by insisting that phones in the country do not need replacing. China has not been included in the global Note 7 recall, so customers are not entitled to replacements or refunds.

Samsung is already struggling to maintain its market position in the country, having recently fallen out of the top five smartphone manufacturers, and this very public blast is certainly not going to help the company's reputation in the country.

"Samsung's discriminatory policy has caused discontent from Chinese consumers," – CCTV

CCTV appears to have missed Samsung's clear memo that handsets in China are unaffected by the problem because they contain batteries produced by a different manufacturer to the global models. Galaxy Note 7 handsets in China, and safe units now shipping globally, contain a battery developed and manufactured by the country's own Amperex Technology Limited (ATL). The potentially dangerous batteries were designed by Samsung's own SDI division and were manufactured at factories in Vietnam and South Korea.

However, very limited reports of exploding handsets in China have caused some to wonder if Samsung is just ignoring the problem in the country. After two Galaxy Note 7s from Jingdong Mall caught fire, Samsung and ATL investigated the case and found that the battery was not the cause of the fire. As we've discussed previously, rare faults can occur in all lithium-ion batteries that can cause fires, but these aren't necessarily a result of a major manufacturing defect worthy of a recall.

Exploded Galaxy Note 7 ChinaSee also: Batteries not to blame for Galaxy Note 7 fires in China149

The situation in China has not been helped by the revelation that 1,858 Galaxy Note 7 test devices with potentially dangerous batteries have been recalled in the country. However, all of these phones have been returned without incident. Just yesterday, Samsung also issued another statement to its Chinese website clarifying that the phones on sale in China are safe. However, the company has not responded to the recent claims by CCTV.

Samsung is not the first foreign manufacturer to fall foul of the state broadcaster's perhaps unfair criticisms over the past few years, which has prompted German automaker Volkswagen and rival phone manufacturer Apple to spend significant resources improving their image in the country.  With Xiaomi, OPPO, and Huawei already piling on the pressure for smartphone market share, this Galaxy Note 7 battery issue is likely to hit Samsung hard in China even though the phones are safe to use.



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Coolpad Note 5 with Snapdragon 617 and 4GB RAM launched in India

coolpad-note-5
In a press conference in New Delhi, Coolpad launched the Coolpad Note 5 smartphone exclusively for the Indian market. Coolpad entered the Indian market exactly a year ago with the launch of Coolpad Note 3.

The successor to the company's Note series, Coolpad Note 5 sports a 5.5-inch Full HD display and is powered by a Qualcomm Snapdragon 617 processor with 4GB of RAM and 32GB of internal storage. For a budget smartphone, the Coolpad Note 5 packs a punch on the specifications sheet and will compete with the likes of Redmi Note 3 in the Indian market.

Coolpad Note 5 Specifications

  • Operating System: Android Marshmallow 6.0.1 with CoolUI
  • Display: 5.5 inch Full HD (1920×1080) IPS LCD
  • Processor: 1.5Ghz Oct Core Qualcomm Snapdragon 617 | Adreno 405 GPU
  • RAM: 4GB
  • Internal Storage: 32GB; expandable up to 128GB with microSD card
  • Rear Camera: 13MP with dual LED flash | f/2.2
  • Front Camera: 8MP with LED flash | f/2.2
  • Battery: 4010 mAh
  • Dimensions: 152 x 75.7 x 8.85mm
  • Weight: 173.4g

Coolpad-Note-5_1

Coolpad Note 5 comes in two color options – Royal Gold and Space Grey – and will be available exclusively on Amazon for ₹10,999 via an open sale starting October 18.

On the side-lines of the Note 5 launch, Coolpad announced that the company aims to sell over 4 million Coolpad phones in India by next two quarters and be in the top 5 players in the global and Indian smartphone market. After the success of its offline pilot project in Delhi, Bangalore, and Chennai, Coolpad will be expanding its presence in 13 cities over the next three months.



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Unity introduces its Vulkan renderer for Android

Unity Vulkan API renderer

The Vulkan API is promising exciting new things for mobile gaming and 3D application development, and today the company behind the popular Unity engine has announced that its Vulkan Renderer Preview is now live for developers to test out.

The benefits brought about with the introduction of Vulkan are a major speed boost, improved multithreading, and new graphical features. Vulkan boasts notable speed improvements over OpenGL ES 3.x, as the new API has been designed to take advantage of multiple CPU coress along with other optimizations. Unity says that it has seen benchmark performance improvements up to 35 percent with its new renderer, compared with the old OpenGL ES 3.1 renderer, even through they're both running on a single thread. The cross platform Vulkan API was officially supported on smartphones with the release on Android 7.0 Nougat.

Unity Vulkan API renderer menu optionsUnity's Vulkan Renderer Preview is still in the experimental phase at the moment, but the option is now there for developers to enable, if they so choose. First, you'll need to grab the experimental build from the Unity beta page. To enable Vulkan support, open "Player Settings", then go to the "Other Settings" pane and clear the "Auto Graphics API" checkbox. Here you'll be presented with a list of graphics APIs to choose from, which should include Vulkan.

If developers want to test out the improved multi-core performance on offer with Vulkan, they can also hit the Graphics Jobs checkbox for a notable performance boost. Although Unity notes that developers should never have both "Multithreaded Rendering" and "Graphics Jobs (Experimental)" settings enabled at the same time.

AALogoVulkanSmallSee also: OpenGL ES versus Vulkan, who is the performance king?30

The team is currently testing the renderer out on the Exynos Samsung Galaxy S7 model, the Nexus 6P, Nexus 5X, NVIDIA Shield Tablet, and Shield TV. For PC hardware, Unity recommends that developers grab the latest AMD and NVIDIA drivers as well. As is always the case with early builds, there are already a few documented bugs, including crashes, so be sure to back up your projects before diving in.

Download Unity 5.50b4 Beta


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