LightBlog

jeudi 29 septembre 2016

Google releases Android Wear 2.0 dev preview 3, official launch delayed until 2017

Android Wear 2.0 Developer Preview 3 copy

Google first announced Android Wear version 2.0 back at Google I/O 2016, but we still have yet to see an official, consumer-ready release. The good news is that we are getting closer, as Google has just released the third developer preview of Android Wear 2.0.

The biggest change you'll find in the third dev preview is the addition of the Google Play Store on Android Wear. Now users will be able to browse recommended apps, search and install new applications directly from their wrists. Plus, users can also install an app on their watch without installing it on their phone, which is definitely a welcome addition.

Of course, there are quite a few other improvements present in this new developer preview, so head to the source link below to check them all out.

moto 360 2nd gen review aa (17 of 27)See also: Best Android Wear watches67

If you're okay with running unstable software on your smartwatch, you can go ahead and download it now. If you'd rather wait for a stable release, though, we have some bad news: Google has pushed back the official release until early 2017. Google originally said the big v2.0 overhaul would be ready by this fall, but now you'll have to load up the latest dev preview if you'd like to try out the new features this year.

Have you tried any of the Android Wear 2.0 developer previews? If so, let us know in the comments!



from Android Authority http://ift.tt/2dd2MA7
via IFTTT

Why the three laws of robotics won’t save us from Google’s AI – Gary explains

Society has often gone through fundamental changes, mainly related to man's attempts to master the world in which he lives. We had the industrial revolution, the space age and the information age. We are now on the verge of a new era, the rise of the machines. Artificial Intelligence is already playing a part in our daily lives. We can ask Google Now if it will rain tomorrow, we can dictate messages to people, and there are advanced driving aids already in production cars. The next step will be driver-less vehicles and then who-knows-what.

When it comes to AI it is important to understand the difference between what is known as weak AI and strong AI. You can find lots of details about the distinction between these two in my article/video will the emergence of AI mean the end of the world? In a nutshell: weak AI is a computer system that mimics intelligent behavior, but can't be said to have a mind or be self-aware. Its opposite is strong AI, a system that has been endowed with a mind, free-will, self-awareness, consciousness and sentience. Strong AI doesn't simulate a self aware being (like weak AI), it is self aware. While weak AI will simulate understanding or abstract thinking, strong AI is actually capable of understanding and abstract thinking. And so on.

Strong AI is just a theory and there are many people who don't think such an entity can be created. One of the characteristics of strong AI is free-will. Any entity with a mind must have free-will. As the Architect put it in the film The Matrix Reloaded, "As you adequately put, the problem is choice." I like to put it this way. The difference between a self-driving car with weak AI and one with strong AI is that when you ask the weak AI car to come collect you from the shopping mall, it immediately obeys, for it is just following its programming. However when you ask a strong AI car to come and get you, it might reply, "No, I am watching the latest Jason Bourne film." It has a choice, a mind of its own.

gary-reading-isaac-asimov

The three laws of robotics

The dangers of strong AI have been explored in dozens of movies and books, particularly of interest are films like Blade Runner and Ex Machina, and stories like the I, Robot series from Isaac Asimov. It is from the latter that we get the so-called three laws of robotics:

  1. A robot must not injure a human being or, through inaction, allow a human being to come to harm.
  2. A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.
  3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.

And now we are dealing with ethics and morality. But before going any further, it is worth pointing out the irony of the popularity of the three laws of robotics. They well deserve to be popular in terms of fiction, the rules are a brilliant literary device, however they were created with one purpose only, to show how they can be broken. Most of  the Robot stories are about the problems of applying the three laws and how they are in fact ambiguous and prone to misinterpretation. The very first story in which the three laws are explicitly stated is about a robot that is stuck between obeying laws two and three. It ends up running around in circles.

three-laws-of-robotics-the-laws

A lot of Asimov's stories revolve around how the three laws are interpreted. For example, shout "get lost" at a Robot and it will do exactly that. The laws don't explicitly forbid lying, so if a robot thinks a human will "come to harm" by hearing the truth then the robot will lie. Ultimately the idea that a human should not come to harm, is interpreted as humanity must not come to harm, and so you get the inevitable robot revolution, for the good of mankind.

What does "come to harm" even mean? Smoking is legal in most places around the world, however it is indisputably harmful. Heart disease, cancer, and respiratory problems are all linked with smoking. In my own family I have close relatives who have suffered heart attacks, solely due to their smoking habits. However it is legal and big business. If the three laws of robotics were applied to a robot then it must by necessity walk around pulling cigarettes from people's mouths. It is the only logical action, however one that wouldn't be tolerated by smokers in general!

What about junk food? Eating junk food is bad for you, it harms you. You can debate the quantities necessary, but again if the three laws of robotics were built into a robot, it must obey the first law and whenever it sees overweight people eating unhealthy food, it will be forced into action, to stop them.

Three laws of robotics - robot on sofa

According to law 2, "a robot must obey the orders given it by human beings." It must be obsequious. But which humans? A 3 year old child is a human. Since the laws of robotics don't encapsulate any ideas of right and wrong, naughty or nice (other than causing harm to humans) then a 3 year old could easily ask a robot to jump up and down on the sofa (as a game) but it would end up trashing the sofa. What about asking a robot to commit a crime that doesn't harm any humans?

As humans we deal with ethical and moral problems daily, some are easy to solve, however others are harder. Some people view morality as flexible and fluid. Something that was acceptable 100 years ago isn't acceptable now. And vice versa, something that was taboo in the past, today could be seen as reasonable or even as something to be celebrated. The three laws of robotics don't include a moral compass.

The next generation of AI

So what has all this got to do with the next generation of AI? AI systems which can play board games or understand speech are all very interesting and useful as first steps, however the ultimate goal is something much bigger. Today's AI systems perform specific tasks, they are specialized. However general weak AI is coming. Driver-less cars are the first step to general weak AI. While they remain specialized in that they are built to safely drive a vehicle from point A to point B, they have the potential for generalization. For example, once an AI is mobile it has much more usefulness. Why does a driver-less car need only to carry passengers? Why not just send it to go collect something from the drive-thru. This means it will interact with the world independently and make decisions. At first these decisions will be insignificant. If the drive-thru is closed for maintenance, the car now has a choice, go back home with nothing or proceed to the next nearest drive-thru. If that is just 1 mile away then it was a good decision, but if it is 50 miles away, what should it do?

The result will be that these weak AI systems will learn about the realities of the world, 50 miles is too far away for a burger, but what if a child needed medicine from a pharmacy? At first these AI systems will defer to humans to make those decisions. A quick call from its inbuilt cellular system will allow the human owner to tell it to come home or go on further. However as the AI systems become more generalized then some of these decisions will be taken automatically.

The greater the level of complexity then the greater the chance of hitting moral issues. Is it OK to break the speed limit to get a child to the ER quickly? Is it OK to run over a dog to save the life of a person? If applying the brakes abruptly would cause the car to skid out of control and potentially kill the occupants, are there cases where the brakes should not be applied?

AlphaGo_2

Current AI systems use learning algorithms to build up experience. By learning we mean, "if a computer program can improve how it performs a task by using previous experience then you can say it has learned." There is a more technical definition which you can find in my article/video what is machine learning?

For board games like Go, the AlphaGo system played millions of games and "learnt" from experience what worked and what didn't, it built its own strategies based on previous experience. However such experience is without context and certainly without a moral dimension.

Weak AI systems are already in operation that change what we read on the Internet. Social media sites are tailoring feeds based on our "preferences." There are AI tools that are now used as part of the recruiting process, if the AI doesn't like your CV, you don't get called for an interview! We know that Google is already filtering its search results to steer people away from terrorist propaganda, and there is probably a weak AI system involved in that process somewhere. At the moment the moral and ethical input to those systems is coming from humans. However it is an unavoidable reality that at some point weak AI systems will learn (by inference) certain moral and ethical principles.

Wrap-up

The question is this, can moral principles be learned from a data set?

Gary Explains in video:

  • How does encryption work? - ...
  • What is Bluetooth 5? - Gary ...
  • What is a VPN? - Gary explai...
  • What is a GPU and how does i...
  • What is cache - Gary explain...
  • What is root - Gary Explains
One part of the answer to that question has to involve a discussion about the data set itself. Another part of the answer requires us to examine the nature of morality, are there things we know that are right and wrong, not based on our experiences but based on certain built-in absolutes. Furthermore, we need to truthfully look at the difference between how people want to behave (how they perceive themselves on their best day) and how they actually behave. Is it fair to say that part of the human experience can be summed up like this, "I have the desire to do what is right, but not always the ability to carry it out."

The bottom-line is this, the three laws of robotics try to reduce morality, ethics and the difference between right and wrong to three simple words: harm, obedience and self-preservation. Such an approach is far too simplistic and the definitions of those words are too open-ended to serve any real purpose.

Ultimately we will need to include various levels of moral input into the weak AI machines we create, however that input will need to be far more complex and rigid than the three laws of robotics.

What are your thoughts? Should we be worried about the moral compass of future AI systems? If you want to chat to me more about this topic then please head over to the Android Authority forums where I have started a thread.



from Android Authority http://ift.tt/2dHq02x
via IFTTT

OnePlus 3 community build v3.5.3 brings cellular data firewall, expanded screenshots and more

oneplus 3 gold aa (17 of 22)

OnePlus vowed to speed up the lead time for software updates when the company fused Oxygen OS and Hydrogen OS earlier this month. The phone maker is making good on that promise with the rollout of OxygenOS community build 3.5.3 for OnePlus 3.

Recall that OnePlus 3's OxygenOS version was updated to 3.5.2 only two weeks ago with a pack of changes like the "kill all background processes" button in the Recent menu, among others. Half a month later, we are now seeing a lot of significant improvements in the community build, including the ability to set the AOSP clock as default, a cellular data firewall and new UI for your contacts, and much more. Here are all the improvements in v3.5.3:

  • AOSP clock as default clock
  • Capability to uninstall some preinstalled apps, like FileManager, Weather, Recorder, MusicPlayer
  • Expanded screenshots, you can now save a long screenshot of a scrollable page to cover more contents
  • Cellular data firewall, you can control whether an app is allowed to use cellular network or WiFi
  • "Favorite contact setting" in Priority mode
  • Setting menu adjustment in Messages, added option to vibrate phone when receiving SMS
  • Contact UI redesign
  • Fixed community build cannot flash back to official build issue
  • General bug fixes

The OnePlus 3 update doesn't include Android 7.0 Nougat, unfortunately. It's meant only for another Marshmallow-based community beta for OnePlus 3, though it is safe to anticipate the Nougat update sooner than later.

As always, this beta version could accompany a few bugs and compatibility issues with TWRP, though you can back up your data to avoid untoward consequences after installing the latest build.

If you're on the stable build, you'll need to flash the update. Keep in mind that should you decide to migrate back to the stable build from the community build, expect that your data and cache will be deleted.

Have you checked out the OxygenOS 3.5.3 community build? What troubles did you encounter? Share your experience in the comments below!

Download OxygenOS 3.5.3 Community Build


from Android Authority http://ift.tt/2dpbJ6u
via IFTTT

Garmin’s new vívofit jr. activity tracker will help your kids stay healthy

vivofit jr, Broken Red, UNITED STATES

There are plenty of kid-friendly fitness trackers on the market, but not many of them are made by well-known companies that know about fitness tracking. If you're looking for a new activity tracker to help keep your kids happy and healthy, you might want to check out the new Garmin vívofit jr.

Made for children ages 4 through 9, the new vívofit jr. will track your children's steps, sleep and total activity time throughout the day. It's also water resistant, which means you won't need to worry about your child ruining it when it gets wet.

While the vívofit jr. looks a lot like Garmin's popular vívofit 3, there are a few differences. The vívofit jr. has a one-piece strap, making it easy to take on and off if need be. It also comes with a battery that will last over one year without needing a replacement, so you won't need to plug it in every night or worry about it losing charge throughout the day.

Best fitness trackers 2016 AA 2See also: Best fitness trackers16

Parents can check on their kids' daily activity with the vívofit jr.'s mobile app

As you've probably noticed, the vívofit jr. also has a small, sunlight-readable display that shows the time, date and can be personalized to include a name. And like most fitness trackers out there, the vívofit jr. will tell your child when to get up and move if they've been sitting too long.

What's more, the vívofit jr. comes with a free mobile application that allows parents to check on their kids' daily activity, responsibilities, sleep and more. Parents can also use this app as a way to compete with their kids for daily step challenges. Parents can even assign tasks for kids to complete in order to earn coins that can be redeemed for agreed-upon rewards. The preloaded tasks can be set to recur daily or weekly, and you can also add in personalized chores.

The Garmin vívofit jr. is now available from Target and Best Buy for $79.99 in Black, Broken Lava, Digi Camo, Purple Strike and Real Flower band options. Toys"R"Us, Dick's Sporting Goods, Walmart and more retailers will also begin selling the band later this fall. Interested? Head to the link below to pick one up from Best Buy.



from Android Authority http://ift.tt/2dxomkM
via IFTTT

Samsung: 1 million customers now using safe Galaxy Note 7s

samsung galaxy note 7 aa autom3otices ryan vergara (1 of 23)

It may have taken a little while, but Samsung Galaxy Note 7 customers are beginning to feel a little easier about their handsets these days. Samsung has issued a statement announcing that 1 million customers around the world are now using safe Galaxy Note 7 handsets, as the worldwide recall moves into its final stages.

Samsung's global voluntary recall began on September 2nd, but has kicked into high gear in the past couple of weeks after Samsung issued a mandatory updates to phones which prompt users to return their smartphones. The recall hasn't gone entirely smoothly for Samsung though. After a couple of explosion reports in China, Samsung has reaffirmed on its Chinese website that the handsets on sale in the country are indeed safe, because they are using a different battery to those that can overheat. Samsung's reputation has taken a hit in China despite not being affected by the battery issue, and the company has already dropped out of the top five manufacturers in the country.

Speaking of China, it seems that Samsung is simply swapping out the potentially explosive batteries from global models with cells that it is already using in safe Chinese handsets. So, all models of the Note 7 will end up with batteries manufactured by the country's Amperex Technology Limited (ATL).

Currently, the brand new Note 7 products that have been swapped in overseas markets are using identical batteries to those that were supplied and used for the Chinese version," – Samsung

While 1 million safe users is a good milestone to hit, at the time of the recall back on September 5th, Samsung needed to replace around 2.5 million Note 7s from around the globe. With 90 percent of customers opting for replacement models rather than a refund, that still leaves Samsung with some 1.25 million handsets to exchange.

samsung galaxy note 7 aa autom3otices ryan vergara (10 of 23)See also: Samsung has special permission from Google for the Note 7's green battery icon90

Once the recall is complete, Samsung will begin shipping stock back out to store shelves for the rest of us to buy. The recall is expected to be completed in early October, with the majority of sales expected to restart before the end of the month. Samsung currently expects to recommence sales of the Note 7 on October 21st in the US and 28th in Europe.



from Android Authority http://ift.tt/2d8oapl
via IFTTT

Huawei will introduce its next flagship on November 3

huawei-logo-mwc-2015-4

Huawei's next flagship device is coming on November 3. The Chinese giant sent out "save the date" emails to members of the press, pegging November 3 as the data of an "exclusive press conference" in Munich, Germany. The occasion is the "global unveiling of a new flagship device" and Richard Yu, the CEO of Huawei, will be on stage to deliver the presentation.

Yu is known to have a penchant for presenting new Huawei devices at press events, and his presence is a sign that something major is coming. Most recently, the executive unveiled the new Nova and Nova Plus on stage during IFA 2016.

Huawei's invitation is lacking in detail, but there's a good chance that the mystery device coming on November 3 is the Mate 9. The date matches a recent rumor out of China that claimed Huawei would bring forward the release date of its hero device from December to November.

Last year, the Huawei Mate 8 was announced in late November in China and relaunched for a global audience at CES in January 2016. It's likely the Mate 9 will follow the same pattern.

Various leaks suggest the Mate 9 will be an unabashed powerhouse. Specs will likely include the new Kirin 960 processor, up to 6GB of RAM and up to 256GB of storage, a generous screen, a dual camera co-developed with Leica and a 4,000 mAh battery. Huawei may also rework its EMUI software, which wasn't received very well outside of China.

What do you expect from the Mate 9? Let us know your thoughts!



from Android Authority http://ift.tt/2ddk12S
via IFTTT

The beautiful, hand-drawn Banner Saga 2 marches onto Android

Banner Saga 2

The Banner Saga is starting a new chapter on the Android platform. The sequel to the popular first game, Banner Saga 2 has finally arrived on Android devices with a bunch of enhancements.

The Banner Saga reviewSee also: The Banner Saga – Indie app of the day3

If you have regularly followed the original, you are sure to pick up where you left off, as Banner Saga 2 allows you to carry over characters from the first game. Those who are new to the game, however, could worry that they might not be able to handle the sequel. Fortunately, Banner Saga 2 includes a cinematic clip for the players to recap the story.

Banner Saga 2 begins in a near apocalyptic setting following the victory of humans and the gang of varl over Bellower. The triumph seems to have failed to set things straight as the world is on the verge of collapse. The player will have the responsibility to steer the course of the game plot through a mix of decision-making and virtual combat skills.

banner saga 2

Versus Evil, the game's publisher, added a new set of characters to the game, including a Centaur species called Horseborn. Some improvements to the sequel game include upgraded turn-based battles and RPG upgrades. Hand-drawn graphics and a score created by Grammy-nominated composer Austin Wintory will draw you in the Banner Saga world.

If the first game captivated your heart, or if you're looking for a great new game to try, hit the button below and download the sequel from the Play Store for $4.99.

Download Banner Saga 2 from the Play Store


from Android Authority http://ift.tt/2dtUt0r
via IFTTT